Wednesday, July 25, 2012

Psionics and Steel

Lately I've been thinking about psychics and cybernetics. I want a simple system to bolt onto the ever-changing Dark Sorcery rules. I have a list of psionic powers that fit the type of electropunk world I'm thinking of right now, which I will probably revise and post on this blog this month.

Note that my system has no armor rules (the Steel score is effectively an armor save) and that a single damaging attack can be serious (courtesy of yet another wound system.) A simple damaging attacks causes the character to gain the Wounded status, while a Critical success causes a roll on the knockout table.

But, for now, the rules for cybernetic implants: